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Scratch 2.0 Offline Editor: Everything You Need to Know



The Scratch 2.0 offline editor is a version of Scratch 2.0 that can be downloaded and installed on a computer, as opposed to being used in a web browser like the Online Editor. It was useful for those who wish to use Scratch without an internet connection or for teachers who wish for their students not to participate with the online community. It can be downloaded here.


Adobe AIR is downloaded and installed first. While the Windows and Mac OS X links simply direct to Adobe's site, Adobe no longer supports Linux or Mac OS X 10.5 and earlier versions, so Scratch provides a link to the last supported version.




scratch 2.0 offline editor download



Adobe AIR is no longer officially supported by Adobe but can be downloaded here from HARMAN, who is providing continued support.[2] However, Scratch 2.0 will not work with AIR 33 on Mac.[citation needed]


The offline editor has a few differences from the online editor. The File menu has different options, including a "Check for updates" option and a "Quit" option which closes the Scratch program. Projects can be shared to the Scratch website, by accessing the File menu and clicking "Share to website". Projects were named by saving the project to one's computer (unlike the online editor, where text input above the stage is used). The offline editor still displays the name above the stage, though.


The offline editor saves all projects in .sb2 format. There were no major differences between the offline and online editors, apart from optimization for offline use. The Scratch offline editor had received many updates and could update itself.


In version 460, a new feature allowing usage data from the offline editor to be automatically sent to the Scratch Team was added. It collected the language in use, block usage, and some action reports like uploading, saving, and loading. When the offline editor was first opened, a dialog was shown. If "No, thanks" was chosen, it did not send this telemetry. On Windows, the choice was stored in the following directory:


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The Scratch 2.0 Offline Editor is a version of the Scratch 2.0 program that can be downloaded to a computer, as opposed to the online Flash editor. This is useful for those who wish to program without an internet connection.


The beta version of the offline Scratch 2.0 editor was released on August 26. The current offline editor can be downloaded from the Scratch site. It requires Adobe AIR, a runtime system for desktop applications, to run, which is included in the installer.


The offline editor has a few differences from the online editor. The File menu has different options, including a "Check for update" option and a "Quit" option which closes the Scratch program. You can share projects to the Scratch website, by accessing the File menu and clicking Share to website. Projects are named by saving the project to one's computer (unlike the online editor, where text input above the stage is used). The offline editor still displays the name above the stage, though.


The tips menu also shows in full-screen mode in the offline editor. The top-right of the project editor, instead of displaying the login link or one's username, displays the text "Offline Editor (beta)".


The offline editor saves all projects in .sb2 format. There are not major differences between the offline editor and the online, apart from optimization for offline use. The Scratch offline editor will update frequently along with the online editor,[citation needed] so a notification will be pushed to the computer to warn of an update, and will allow the program to update without uninstalling.


Scratch takes its name from a technique used by disk jockeys called "scratching", where vinyl records are clipped together and manipulated on a turntable to produce different sound effects and music. Like scratching, the website lets users mix together different media (including graphics, sound, and other programs) in creative ways by creating and 'remixing' projects, like video games, animations, music, and simulations.[10][11]


An offline "Desktop Editor" for Scratch 3.0 is available for Microsoft Windows 10 and above in the Microsoft Store, Apple's macOS, ChromeOS, and Android;[14] this allows the creation and playing of Scratch programs offline. The offline editor can also be downloaded in previous versions, such as Scratch 2.0 and Scratch 1.4 (an archive of older versions is found here).


Users of Scratch are called 'Scratchers'. Scratchers have the capability to share their projects and get feedback. Projects can be uploaded directly from the development environment to the Scratch website and any member of the community can download the full source code to study or to remix into new projects.[33][34] Scratchers can also create project studios, comment, favorite, and "love" others' projects, follow other members to see their projects and activity, and share ideas. Projects range from games and animations to practical tools. Additionally, to encourage the creation and sharing amongst users, the website frequently establishes "Scratch Design Studio" challenges.[35]


Every April Fools' Day, the Scratch Team will play pranks on users and add Easter eggs, one example being turning all the event blocks into cat versions of the same blocks. These blocks were called "cat blocks" and can be downloaded as one of the many downloadable Scratch add-ons.


Scratch 2.0 was released on 9 May 2013.[12] The update changed the look of the site and included both an online project editor and an offline editor.[54] Custom blocks could now be defined within projects, along with several other improvements.[55] The Scratch 2.0 Offline editor could be downloaded for Windows, Mac and Linux directly from Scratch's website, although support for Linux was later dropped. The unofficial mobile version had to be downloaded from the Scratch forums.[56][57]


Although the main Scratch website now runs only the current version (Scratch 3.0), the offline editors for Scratch 2.0 (and the earlier Scratch 1.4) are still available for download[68] and can be used to create and run games locally.[69] It is still possible to upload projects from the Scratch 2.0 launcher, which are immediately converted into Scratch 3.0 when uploaded to the main site.[70] There is also an offline version of Scratch 3.0.


The editor of Scratch 1.4 and below was written in Squeak, while its online project viewer was written in Java, and a player written in Adobe Flash was later added.[71][72] Scratch 2.0 relied on Adobe Flash for the online version, and Adobe AIR for the offline editor. These have fallen out of favor, and Adobe dropped support for them at the end of 2020.[73][74]


Scratch uses event-driven programming with multiple active objects called sprites.[12] Sprites can be drawn, as vector or bitmap graphics, from scratch in a simple editor that is part of Scratch, or can be imported from external sources. Scratch 3.0 only supports one-dimensional arrays, known as "lists", and floating-point scalars and strings are supported, but with limited string manipulation ability. There is a strong contrast between the powerful multimedia functions and multi-threaded programming style and the rather limited scope of the Scratch programming language.


The free-to-download application lets students combine sounds, photos, and graphics to create animations, slide shows, apps, programs, and games. It employs a simple drag-and-drop method to make learning fun. The more projects you create, the better you get! The program is also quite intuitive and becomes more and more complex as the user progresses.


The app also lets users send commands and create unique programs, presentations, games, and applications. It also offers various built-in MIT Scratch tutorials and forum discussions to help kids bypass the learning curve. Furthermore, the application is easy-to-use, free-to-download, and works both online and offline.


Scratch 2.0 is the second version of scratch, following Scratch 1.4, It featured a redesigned editor and website, and it was the first version that included the online editor as well as an offline one. It went into public beta on January 28, 2013, and it was officially released on May 9, 2013. The 2.0 beta site and the old 1.4 site were both taken down from May 6 to May 8 so the Scratch Team could move the projects across.


In May 2011, the first known version of the project editor, the prealpha, was released to a limited audience at Scratch Day @ MIT. A little while after this, the Scratch Team started posting updates, called Scratch 2.0 Progress Reports, to their blog. The new website and redesigned project editor, by then in the alpha stage (at alpha.scratch.mit.edu), were premiered for a few days to the public for Scratch Day 2012, a year later. Over the rest of 2012, people were brought in to test this version: community moderators and selected educators; Collab Counselors, former curators, Scratch Design Studio curators, TBG moderators, and a group of 500 volunteers. Some users were also able to infiltrate and use the program due to a glitch.


In December 2012, the public beta was announced to begin on January 28, 2013. It was available at beta.scratch.mit.edu from then on until its full release, upon which it replaced the previous website.


The Scratch 2.0 offline editor was released on August 26, 2013. It had few differences from the online editor, most notably, the lack of the Backpack and a different color used when text is selected. It can be downloaded here.


Scratch was completely rewritten in Adobe Flash for version 2.0 but still ran projects from older versions of Scratch. It was still completely free and without ads. Due to the new features and different programming language, Scratch 2.0 projects were saved in the .sb2 format instead of the previous .sb format. However, projects uploaded from Scratch 1.4 can still be downloaded from the project page in the .sb format. Scratch 2.0 features many new additions to both the program and website.


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